Manuelly Installing Daz Content Into Dazstudio 4.6 For Mac

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Jul 10, 2013  Installing content for DAZ Studio manually on a Mac is a little tedious and long winded as OS X does not have a native “Merge” files or folders utility. I use a utility (it is free) called “Folder Merge” by Darren Cox and it is a godsend for getting content into the right place. If you copy the content manually, DAZ Studio does not know about it - it does not scan your files on it's own, it uses its database, which does not know about your new products. When you install with DIM, DIM does add the new content to the database, so Studio can find it. I am installing DAZ Studio 4.9 (Mac 64-bit), overlaying Daz 4.8. I downloaded the Bitrock install package instead of using install manager, just because I thought it would be easier. I downloaded the Bitrock install package instead of using install manager, just because I thought it would be easier.

Prior to the advent of the DAZ Install Manager now known to many now simply as DIM, all content had to be installed manually using an executable file or zip file. When you had a few to a lot of content to install it was a laborious task that took ages. Not only did you need to execute the install program, you needed to know where to put the content properly so that everything worked as it should. Zip files were (and are) even worse on a Mac as there is no native merge directory utility as there is with the modern versions of MS Windows. Then along came DIM a godsend to most, easy straight forward to use. Content went into the correct place and the world was all warm and fuzzy. That is until it does exactly the opposite and causes applications to not work properly, as was the case in a previous blog post where it actually killed the CMS database.

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Well, not intentionally, but it does have some quirks that are well worth noting. It will only allow content to be installed in a “Shared” directory/folder notably (on an OS X system) “/users/Shared/My DAZ 3D Library”, you cannot at the time of this writing nominate any other folder of your choosing. This in itself is not a huge problem, just annoying. Originally DIM would only allow you to download and install content (and updates) purchased from the DAZ Store, and was very good at it saving a lot of time and frustration.

Now it would seem the newer version also finds, downloads and wants to install DAZ applications as well. I found this out the hard way. Although relatively easy to use it is not very intuitive and in most areas I found out how to use it by trial and error. Not very spectacular when installing content, or more importantly not installing for reasons that will become apparent shortly. I don’t know why DAZ in their wisdom decided to include applications like DAZ3D Studio 4.6 Pro 32 bit for Mac as well as the 64 bit version.

As they are not compatible on the same machine. They also use the same CMS service and databases. In my case I was not really paying attention to list of available downloads and just thought it was the content I had purchased along with a few content updates, so I hit the GO button. Only to find that to my horror DIM was reinstalling DAZ3D Studio 4.6 Pro 64bit and the 32bit version as well. That is what killed or corrupted my CMS content database.

Manually Installing Daz Content Into Daz Studio 4.6 For Mac Free

Yes I hear you say, “but you can remove unwanted downloads and hide them so they don’t install”. Quite right, I agree.

But only if you know what you are doing and are paying 100% attention! Even then they reappear next time you run DIM anyway.

Grrrr The long and the short of it all is this, use DIM it is excellent, but bear in mind you have to pay attention to what is in the list in front of you. I much prefer to use DIM for purchased content download and installation, but manually download Applications, Plugins etc from my account page then install them myself.

Anyway I hope this helps, just my 5 cents worth. Hi Marianne, Installing content for DAZ Studio manually on a Mac is a little tedious and long winded as OS X does not have a native “Merge” files or folders utility. I use a utility (it is free) called “Folder Merge” by Darren Cox and it is a godsend for getting content into the right place. If you Google the name Folder Merge for Mac you will find it. It is a snap to install as well. Link: Basically there are two entry boxes, the Folder to Merge (source) and the Merge With (Destination) it allows you to select a source folder with Finder and then the Destination folder.then just click on the “Merge” button. Be aware though that this is not reversible (there is no UNDO).

Manuelly Installing Daz Content Into Dazstudio 4.6 For Mac

You have a set of folders under a master folder called “Runtime” and wish to install them into your Content Library’s “Runtime” folder. Just select the Runtime folder you wish to install, then the Content Library Runtime using Finder and press the Merge button.

Daz

I’m sure once you use it you will quickly get to know what to do. If you have any problems just email me at: Cheers.

Manually Installing Daz Content Into Daz Studio 4.6 For Mac

Here's the scenario. I attempted to install some files, a character and clothing set, using DIM (in offline mode, having preciously dl'd the install files), into a separate library on an external hard drive (rather than the default library on my mac). It seemed to work. When I loaded the character, it said it couldn't find a texture jpg, and prompted me to locate it (It was looking in the default library).

I browsed it to the file, and it continued loading, then told me it couldn't find some.duf files (that it was looking for in the default library, rather than the installition drive.) The character loaded, though, mostly it seemed. When I tried to add the clothing, it gave errors that it couldn't find parts of it, and just loaded blocks. I decided I would close Studio and go to DIM, uninstall from the side drive, and re-install on the default, just to check that everything was ok on a file level. After reinstall, I opened studio, and the character icon (and the icons for the clothes) were blank squares, and when I tried to load the character, it said the files couldn't be found, looking for the extennal drive, and not where the files had now been installed. (I should have taken screen shots of all these errors, but I didn't think to at the time.) SO, how can I just get the program to fully forget it ever had those files installed, so I can start from the beginning?